Thursday, 12 January 2012

Dominion Day V Battle Report Game 1 & 2

So last week I attended Dominion Day at Arkham Gaming Centre and over the course of the jampacked 12 hours of gaming, I managed to squeeze in 5 games of 40K at 1000pts with a mixed bag of results.

So this is what I decided to take bearing in mind that there was some restrictions in regards to what you could take. you can see 40K HIGHLANDER Rules 1 Day 5 Round 1000pts Tournament for more info.

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So the main focus of my army was to attack and attack fast I had two very mobile units which could very easily assault by turn 2 if I needed to.

    * Warboss (90pts) 
        Bosspole (5pts), Power Klaw (25pts), Slugga

    * Kommandos (135pts) 
        Boss Snickrot (85pts), 5x Kommando (50pts)

    * Nobz (Troops) (275pts) 
        * Nob (45pts) 
            Choppa, Slugga, Warbike (25pts)
        * Nob (50pts) 
            Big Choppa (5pts), Slugga, Warbike (25pts)
        * Nob (55pts) 
            Big Choppa (5pts), Shoota/Scorcha Kombi-Weapon (5pts), Warbike (25pts)
        * Nob (55pts) 
            Big Choppa (5pts), Bosspole (5pts), Slugga, Warbike (25pts)
        * Nob (70pts) 
            Power Klaw (25pts), Slugga, Warbike (25pts)

    * Ork Boyz (220pts) 
        30x Boy (180pts)
        * Nob (40pts) 
            Bosspole (5pts), Power Klaw (25pts)

    * Stormboyz (280pts) 
        20x Stormboy (240pts)
        * Nob (40pts) 
            Bosspole (5pts), Power Klaw (25pts)

 Also being able to play on a 4x4 having Boss Snickrot at my disposal to appear from anywhere with my war boss I was hoping to keep my opponents on their toes.

So how did it go well from the start it didn't exactly go to plan 

Game 1 Pitch Battle.Capture and Control 
Opponent Adam Sleinner Grey Nights 
Result Draw  8 Battle Points

At the minute are always a hard matchup and I really did struggle considering I was up against Paladin terminators and purifiers which isn't exactly easy. 


Alan list is pretty simple straightforward list.


 for my deployment it was important for me to pick the fights that I could win.


As you can see I made a dreadful mistake enabling my bikers to get assaulted in my opponents turn. Although my storm boys successfully wiped out his whole Paladin terminators: which was quite fun.


The dread night was devastating, his firepower was pretty effective all game
considering the matchup I was quite pleased with the draw.

Game 2  Spearhead Seize Ground 3 Objectives
Opponent  Scott Waring Orks 
Result Loss 5 Battle Points

I really went into this game a lot more comfortable considering I know the Codex very well,and was very nearly taking something quite similar.


 scott list centred around 20 boys in a battlewagon and truck with some mega-armour nobs so all in all it was quite fast, and Boss Snickrot.


So it was important for me to play this one a little bit more defensive.


 I expected the scott ork it move forward as quick as possible towards me which in turn he did


 he too was also runing Boss Snickrot and on turn 2 successfully rolled his reserves.


 looking back another mistake letting my nob bikers getting assaulted which as you can see it wasn't going to plan and like in  game 1 these mistakes were costing me dear, as I wasn't using their mobility properly.


I also took the decision to assault his 10 Gretchen that were holding his objective which would mean that the boys inside the battlewagon would have a choice to make whether to move forward or to go back to hold it.


At the very end it was going quite well as I was playing for another draw but to no avail, it came down to my objective being contested by a enemy death copter in the final turn which meant a loss.

Not exactly the best start you can have at a tournament but hopefully in game 3 I would get something a little bit each lucky in regards to my opponent something nice and soft.

So there you have it.

Monday, 2 January 2012

How To Cast Resin Tutorial Demoulding Gatling Gun Big Shoota (Part 6)

So it has been awhile since I have last updated this tutorial, and being it is the first post of the new year there's no time like the present. Also if you missed the first one check out the link below.


So in this one I'm just going to focus on the big shoota that I scratched built some time ago for my 9 killerkans. This was the first time I have ever tried casting for myself and was a bit worried in regards to the results that I would achieve. 

So I was very nervous to see exactly what way it would have turned out,


You can see close-up of the resin has casted very well with no bubbles so it is definitely worth your while taking your time when pouring the resin.


 Bearing in mind that all my killerKan are magnetised, it was as simple as sticking some nuts to the side of them so they would easily be attached. and before any time had passed 3 of them were complete ready to paint.


 In these pictures you can see them attached to the unit of killerKan.



I was really surprised how well they turned out considering that something might have gone wrong either with their mould or the resin itself, but on this occasion everything was perfect.

Tuesday, 27 December 2011

40K HIGHLANDER Rules 1 Day 5 Round 1000pts Tournament

In the New Year all being well I'll will  be going to Arkham Gaming Centre to take part in Dominion Day V, a Warhammer 40K tournament, run in conjunction with Jonny Fisher. This 1 day ranking 1000 point tournament will allow the best 40K players in Ireland North & South to make war across the tabletop.


This is a one day tournament for 46 players, each playing five 1000 point games on a 4x4 table. Hopefully this will also encourage some 40K players who haven't yet stepped into the ranked tournament scene to give it a go, and also allow those who miss out on tickets for Assault on Arkham to get some action. From the feedback we get on our 40K tournaments, a great day is virtually guaranteed! 

for more info see Arkham Gaming Centre

HIGHLANDER RULE – There Can Be Only One!

These rules seem to becoming very popular here in Ireland as it allows you to take part in a 5 Rounds Tournament all in one day which in turn gives you maximum tournament points although in saying that there is some restrictions.

1000 points 
5 games in 1 day 
4' x 4' tables 
46 Players max 
NO DUPLICATE UNITS 

Max one of each unit type, with the exception that armies with only one Troop option can duplicate it as long as each unit has unique upgrades. Things like land raiders count as being the same, so one godhammer or one redeemer or one crusader. Transports cannot be duplicated either.

The force organisation chart also changes: 

1 HQ - Compulsory 
1 Elite - Optional 
2 Troops - Compulsory 
1 Fast - Optional 
1 Heavy - Optional 

If you fill that FO chart you can start on this one:
1 HQ 
1 Elite 
2 Troops 
1 Fast 
1 Heavy 

And if you somehow fill that one you can take: 

1 Elite 
2 Troops 
1 Fast 
1 Heavy 

Vehicle Squadrons are restricted to one model per unit.

These restrictions definitely do make building lists a little bit more tricky, although in saying that it does definitely make things a lot more level playing field. Which in some ways can only be a good thing.

Saturday, 24 December 2011

Why Does GW Not Paint Models Any More In Store?

Just recently been in my local GW, and there seems to be a very high level of non-painted miniatures in the cabinets for example just showing off new releases on sprues.


 I remember not too long ago in years gone by, the cabinets in GW were filled with beautifully painted miniatures and models, also they seem to be updated regularly.  Nowadays it seems to be this month's new release out-of-the-box sprue taking centre stage..


Don't get me wrong as I can see the appeal but seeing it regularly, in-store for me, makes the hobby look very cheap. I can understand with the new stores format of only having one member of staff, it would be near impossible to get anything painted, so in that instance, I can sort of understand but as a general rule it all seems to be the norm rather than the exception.

As a painter myself, for me it's about the model as a whole and unfortunately whether you like it or not painting is part of the hobby, so it would be good for GW to lead by example when it came to their display cabinets in-store, and tried to bring them back to life. 

After all there is so much potential at your fingertips.

Saturday, 17 December 2011

Official Behind The Scenes Video Of GW


I Just recently came across this online and thought I would post it, as it might be of interest.

It looks like it's some sort of in-house advertising tool for shareholders, and gives a rare insight, behind-the-scenes, of what goes on with in the company, something you don't see very often.



It just goes to show what GW could possibly do, with hobby content and it's a real pity that you do not see more stuff like this, as it's probably a leaked of some kind. So take a look and enjoy and post your comments below.

Saturday, 10 December 2011

My Converted Ork Nob Bikers unit.

Well for some Nob biker's mightn't be anything new, but for me this is the first time I've ever tried to convert them on bikes, and overall I'm very pleased the way they have turned out. There's something about the old bike models that in every sense is a true classic, and now a days somewhat overlooked.

So from the start I didn't exactly know if it could be done but it turned out to be very simple, I used a mix of black reach nobs and also from the Nob box set that GW sales.


I have already done a ork pain boy you can see him here for yourself before but I wanted to do something a little bit different than normal, this was the only head that I thought that was appropriate for such a model as it does show off some surgery of some kind which is handy considering.


Quite a simple dirty syringe conversion, I think I could do better, but with time being limited, sometimes doing something simple is just the best option.


As always I do try to create movement within the model to try and turn them into a mini diorama and this was no exception as I think it's definitely justified and adds movement to the overall effect of the unit, on the tabletop.


Below is the first, PK within the unit and I definitely wanted him to stand out. As you can see, I have modelled it so the bike is coming down on its front tyre, which makes him look like he's about to cleave someone in two.


By the look of it the second has already his target in his sights.


 I think in this picture you can see that the old bikes really do complement the new nob models, and I was actually very surprised how well they work together, so like any wedding there should be something old something new something blue, well more like red.


And finally considering they have a 4+ cover save, I modelled the exhaust fumes. Hopefully in the near future I'm going to post up a tutorial how to do it for yourself, 

So by no means are these guys finished as I still have a lot to do before they can get primed and painted, so until them, make sure you stay tuned for the next update.

Friday, 2 December 2011

UAA Joins The Wargaming Tradecraft

So recently out of the blue I got a confirmation e-mail in regards my blog joining 


So to say thank you to Dave G the man behind the blog, I thought I would do a quick post to let everyone know about it.

Primarily it's a blog dedicated to helping new and experienced artists learn and develop techniques key to the art side of the wargaming miniature hobby. (Such as Warhammer 40k, Hordes, Warmachine and so on) Skills to be focused on will be things like painting, modding, basing, terrain, etc.) miniature art painting hobbying modelling wargaming warhammer hordes warmachine terrain bitz learn basic intermediate advanced expert techniques

So make sure you take the time and check them out for yourself and if you have a blog like me give them a quick e-mail to join the ranks.

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